Debugging a game


I would begin the lesson by getting students to have a go at a simple game that I have coded on Scratch.

As a class, come up with a set of expected behaviours in the program. Record this on the board so students can refer to it when debugging.

Then I would get students to play a bugged version of the game. In pairs, students will debug it.

Coming back together as a class, students will share their debugging experience.

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